
Thomas Buscaglia, who runs law firm The Game Attorney, says: " efforts to lay the groundwork for this argument through Epic's witnesses have not gone well so far in week one of the trial. Key to Epic's argument is that 30% commission fee it attempted to avoid with Fortnite - something Apple insists is necessary to support their operations like security and app review and approval processes. "This is one of the fundamental difficulties with evaluating antitrust actions, as very, very competitive behaviour - which wins market share though business acumen - can look very similar to anti-competitive behavior." "Where Epic describes the iOS and App Store as 'the plan' to lure in developers and users alike with conveniences and other benefits before locking them into their 'walled garden', Apple, of course, frames the exact same behaviour as offering benefits and opportunity to consumer and developer alike," he says. Richard Hoeg, managing partner of Michigan-based The Hoeg Firm, says that both Apple and Epic "strongly represented" their views of what the former has done with iOS as an ecosystem. Apple has been allowed some cross-examination of witnesses, but it won't be until later this week that it steps up its defence. The opening week has concentrated on Epic as the plaintiff putting forward its case. spoke to legal experts who specialise in this field to get more insight into what we have learned so far, how well each party is putting forward their argument, and what we might expect as the focus shifts from Epic to Apple.

Smaller developers end up with 85 per cent of their earnings, rather than 70 per cent.We're more than a third of a way into the long-awaited Epic vs Apple antitrust trial, but there's still no indication as to where the gavel may fall when the case comes to a close. However, Apple still charged a 26 per cent commission on these payments, just slightly lower than the 30 per cent it makes from payments made to larger developers when paid using Apple’s own system.

In 2021, South Korea passed a law to make app stores accept payment methods other than the platform holder’s own. These are building blocks that help iPhone apps work.
#Epic vs apple live software
As it produces both the software and hardware, Apple has a high level of power over how its systems operate, and can specify how its APIs are used.
#Epic vs apple live windows
It’s not like gaming on PC, where platforms such as Steam, GOG, Epic Games, Windows Games, and others can effectively compete for the same audience.Ĭontrol is not going to be that easy to wrestle from Apple’s hands either. Third-party app stores like APKPure, Getjar, APKMirror, and Aptiode are only really of interest to nerdy enthusiasts, because of their flaky user experience, limited libraries, and sub-optimal security. However, that is not really what we’ve seen in Android. The recurring argument of these rules is that they reinforce competition and encourage innovation.

Is there an iPhone App Store alternative? New West End Company BRANDPOST | PAID CONTENT.
